| d% |
Mental Ability Scores |
Communication |
Capabilities |
Senses |
Base Price Modifier |
| 0134 |
Two at 12, one at 10 |
Empathy1 |
One Lesser power |
30 ft. Vision and hearing |
+1,000 gp |
| 3559 |
Two at 13, one at 10 |
Empathy1 |
Two Lesser powers |
60 ft. Vision and hearing |
+2,000 gp |
| 6079 |
Two at 14, one at 10 |
Speech2 |
Two Lesser powers |
120 ft. Vision and hearing |
+4,000 gp |
| 8091 |
Two at 15, one at 10 |
Speech2 |
Three Lesser powers |
60 ft. Darkvision and hearing |
+5,000 gp |
| 9297 |
Two at 16, one at 10 |
Speech2 3 |
Three Lesser powers |
60 ft. Darkvision and hearing |
+6,000 gp |
| 98 |
Two at 17, one at 10 |
Speech, Telepathy 3 4 |
Three Lesser powers and one Greater power6 |
120 ft. Darkvision and hearing |
+9,000 gp |
| 99 |
Two at 18, one at 10 |
Speech, Telepathy 4 5 |
Three Lesser powers and two Greater powers6 |
120 ft. Darkvision, Blindsense, and hearing |
+12,000 gp |
| 100 |
Two at 19, one at 10 |
Speech, Telepathy 4 5 |
Four Lesser powers and three Greater powers6 |
120 ft. Darkvision, Blindsense, and hearing |
+15,000 gp |
1 The possessor feels urges and sometimes emotions from the item that encourage or discourage certain courses of action.
| d% |
Lesser Power |
Base Price Modifier |
| 0105 |
Item can Bless its allies 3/day |
+1,000 gp |
| 0610 |
Item can use Faerie Fire 3/day |
+1,100 gp |
| 1113 |
Item can cast Minor Image 1/day |
+2,200 gp |
| 1420 |
Item has Deathwatch continually active |
+2,700 gp |
| 2125 |
Item can use Detect Magic at will |
+3,600 gp |
| 2631 |
Item has 10 ranks in Intimidate |
+5,000 gp |
| 3233 |
Item has 10 ranks in Decipher Script |
+5,000 gp |
| 3436 |
Item has 10 ranks in Knowledge (choose category) |
+5,000 gp |
| 3740 |
Item has 10 ranks in Search |
+5,000 gp |
| 4145 |
Item has 10 ranks in Spot |
+5,000 gp |
| 4650 |
Item has 10 ranks in Listen |
+5,000 gp |
| 5154 |
Item has 10 ranks in Spellcraft |
+5,000 gp |
| 5560 |
Item has 10 ranks in Sense Motive |
+5,000 gp |
| 6166 |
Item has 10 ranks in Bluff |
+5,000 gp |
| 6772 |
Item has 10 ranks in Diplomacy |
+5,000 gp |
| 7377 |
Item can cast Major Image 1/day |
+5,400 gp |
| 7880 |
Item can cast Darkness 3/day |
+6,500 gp |
| 8183 |
Item can use Hold Person on an enemy 3/day |
+6,500 gp |
| 8486 |
Item can activate Zone Of Truth 3/day |
+6,500 gp |
| 8789 |
Item can use Daze Monster 3/day |
+6,500 gp |
| 9095 |
Item can use Locate Object 3/day |
+6,500 gp |
| 96100 |
Item can use Cure Moderate Wounds (2d8+3) on wielder 3/day |
+6,500 gp |
All powers function at the direction of the item, although intelligent items generally follow the wishes of their owner. Activating a power or concentrating on an active one is a standard action the item takes.
| d% |
Greater Power |
Base Price Modifier |
| 0106 |
Item can detect opposing Alignment at will |
+7,200 gp |
| 0710 |
Item can Detect Undead at will |
+7,200 gp |
| 1113 |
Item can Cause Fear in an enemy at will |
+7,200 gp |
| 1418 |
Item can use Dimensional Anchor on a foe 1/day |
+10,000 gp |
| 1923 |
Item can use Dismissal on a foe 1/day |
+10,000 gp |
| 2428 |
Item can use Globe Of Invulnerability, Lesser 1/day |
+10,000 gp |
| 2933 |
Item can use Arcane Eye 1/day |
+10,000 gp |
| 3437 |
Item has continuous Detect Scrying effect |
+10,000 gp |
| 3841 |
Item creates Wall Of Fire in a ring with the wielder at the center 1/day |
+10,000 gp |
| 4245 |
Item can use Quench on fires 3/day |
+16,000 gp |
| 4650 |
Item has Status effect, usable at will |
+11,000 gp |
| 5154 |
Item can use Gust Of Wind 3/day |
+11,000 gp |
| 5559 |
Item can use clairvoyance 3/day |
+16,000 gp |
| 6064 |
Item can create magic circle against opposing Alignment at will |
+16,000 gp |
| 6568 |
Item can use Haste on its owner 3/day |
+16,000 gp |
| 6973 |
Item can create Daylight 3/day |
+16,000 gp |
| 7476 |
Item can create Deeper Darkness 3/day |
+16,000 gp |
| 7780 |
Item can use Invisibility Purge (30 ft. range) 3/day |
+16,000 gp |
| 8185 |
Item can use Slow on its enemies 3/day |
+16,000 gp |
| 8691 |
Item can Locate Creature 3/day |
+30,000 gp |
| 9197 |
Item can use Fear against foes 3/day |
+30,000 gp |
| 98100 |
Item can use Detect Thoughts at will |
+44,000 gp |
If the same power is rolled twice, roll again.
| d% |
Purpose |
| 0120 |
Defeat/slay diametrically opposed Alignment* |
| 2130 |
Defeat/slay arcane spellcasters (including spellcasting monsters and those that use spell-like abilities) |
| 3140 |
Defeat/slay divine spellcasters (including divine entities and servitors) |
| 4150 |
Defeat/slay nonspellcasters |
| 5155 |
Defeat/slay a particular creature type (see the Bane special ability for choices) |
| 5660 |
Defeat/slay a particular race or kind of creature |
| 6170 |
Defend a particular race or kind of creature |
| 7180 |
Defeat/slay the servants of a specific deity |
| 8190 |
Defend the servants and interests of a specific deity |
| 9195 |
Defeat/slay all (other than the item and the wielder) |
| 96100 |
Choose one |
* The purpose of the
| d% |
Dedicated Power |
Base Price Modifier |
| 0106 |
Item can use Ice Storm |
+50,000 gp |
| 0712 |
Item can use Confusion |
+50,000 gp |
| 1317 |
Item can use Phantasmal Killer |
+50,000 gp |
| 1824 |
Item can use Crushing Despair |
+50,000 gp |
| 2531 |
Item can use Dimension Door on itself and wielder |
+50,000 gp |
| 3236 |
Item can use Contagion (heightened to 4th level) as touch attack |
+56,000 gp |
| 3743 |
Item can use Poison (heightened to 4th level) as touch attack |
+56,000 gp |
| 4450 |
Item can use Rusting Grasp as touch attack |
+56,000 gp |
| 5156 |
Item can cast 10d6 Lightning Bolt |
+60,000 gp |
| 5762 |
Item can cast 10d6 Fireball |
+60,000 gp |
| 6368 |
Wielder gets +2 luck bonus on attacks, saves, and checks |
+80,000 gp |
| 6974 |
Item can use Inflict Light Wounds, Mass |
+81,000 gp |
| 7581 |
Item can use Song Of Discord |
+81,000 gp |
| 8287 |
Item can use Prying Eyes |
+81,000 gp |
| 8892 |
Item can cast 15d6 Shout, Greater 3/day |
+130,000 gp |
| 9398 |
Item can use Waves Of Exhaustion |
+164,000 gp |
| 99100 |
Item can use True Resurrection on wielder, once per month |
+200,000 gp |
| d% |
Situation |
| 0103 |
Temperature below freezing |
| 0405 |
Temperature above freezing |
| 0610 |
During the day |
| 1115 |
During the night |
| 1620 |
In direct sunlight |
| 2125 |
Out of direct sunlight |
| 2634 |
Underwater |
| 3537 |
Out of Water |
| 3845 |
Underground |
| 4655 |
Aboveground |
| 5660 |
Within 10 feet of a random creature type |
| 6164 |
Within 10 feet of a random race or kind of creature |
| 6572 |
Within 10 feet of an arcane spellcaster |
| 7380 |
Within 10 feet of a divine spellcaster |
| 8185 |
In the hands of a nonspellcaster |
| 8690 |
In the hands of a spellcaster |
| 9195 |
In the hands of a creature of a particular Alignment |
| 96 |
In the hands of a creature of particular gender |
| 9799 |
On nonholy days or during particular astrological events |
| 100 |
More than 100 miles from a particular site |
| d% |
Drawback |
| 0104 |
Character's hair grows 1 inch longer. Only happens once. |
| 0509 |
Character either shrinks 1/2 inch (0150 on d%) or grows that much taller (51100). Only happens once. |
| 1013 |
Temperature around item is 10°F cooler than normal. |
| 1417 |
Temperature around item is 10°F warmer than normal. |
| 1821 |
Character's hair color changes. |
| 2225 |
Character's skin color changes. |
| 2629 |
Character now bears some identifying mark (tattoo, Weird glow, or the like). |
| 3032 |
Character's gender changes. |
| 3334 |
Character's race or kind changes. |
| 35 |
Character is afflicted with a random disease that cannot be cured. |
| 3639 |
Item continually emits a disturbing sound (moaning, weeping, screaming, cursing, insults). |
| 40 |
Item looks ridiculous (garishly colored, silly shape, glows bright pink, . . .). |
| 4145 |
Character becomes selfishly possessive about the item. |
| 4649 |
Character becomes paranoid about losing the item and afraid of Damage occurring to it. |
| 5051 |
Character's Alignment changes. |
| 5254 |
Character must attack nearest creature (5% chance [0105 on d%] each day). |
| 5557 |
Character is stunned for 1d4 rounds once item function is finished (or randomly, 1/day). |
| 5860 |
Character's Vision is blurry (2 penalty on attack rolls, saves, and Skill Checks requiring Vision). |
| 6164 |
Character gains one negative level. |
| 65 |
Character gains two negative levels. |
| 6670 |
Character must make a Will save each day or take 1 point of Intelligence Damage. |
| 7175 |
Character must make a Will save each day or take 1 point of Wisdom Damage. |
| 7680 |
Character must make a Will save each day or take 1 point of Charisma Damage. |
| 8185 |
Character must make a Fortitude save each day or take 1 point of Constitution Damage. |
| 8690 |
Character must make a Fortitude save each day or take 1 point of Strength Damage. |
| 9195 |
Character must make a Fortitude save each day or take 1 point of Dexterity Damage. |
| 96 |
Character is polymorphed into a specific creature (5% chance [0105 on d%] each day). |
| 97 |
Character cannot cast arcane spells. |
| 98 |
Character cannot cast divine spells. |
| 99 |
Character cannot cast any spells. |
| 100 |
Either pick one of the above that's appropriate or create a drawback specifically for that item. |
| Plaque |
Tarot Card |
Playing Card |
Summary of Effect |
| Balance |
XI. Justice |
Two of spades |
Change Alignment instantly. |
| Comet |
Two of swords |
Two of diamonds |
Defeat the next monster you meet to gain one level. |
| Donjon |
Four of swords |
Ace of spades |
You are imprisoned. |
| Euryale |
Ten of swords |
Queen of spades |
1 penalty on all Saving Throws henceforth. |
| The Fates |
Three of cups |
Ace of hearts |
Avoid any situation you choose . . . once. |
| Flames |
XV. The Devil |
Queen of clubs |
Enmity between you and an Outsider. |
| Fool |
0. The Fool |
Joker (with trademark) |
Lose 10,000 experience points and you must draw again. |
| Gem |
Seven of cups |
Two of hearts |
Gain your choice of twenty-five pieces of jewelry or fifty gems. |
| Idiot |
Two of pentacles |
Two of clubs |
Lose Intelligence (permanent drain). You may draw again. |
| Jester |
XII. The Hanged Man |
Joker (without trademark) |
Gain 10,000 XP or two more draws from the deck. |
| Key |
V. The Hierophant |
Queen of hearts |
Gain a major Magic Weapon. |
| Knight |
Page of swords |
Jack of hearts |
Gain the service of a 4th-level Fighter. |
| Moon |
XVIII. The Moon |
Queen of diamonds |
You are granted 1d4 wishes. |
| Rogue |
Five of swords |
Jack of spades |
One of your friends turns against you. |
| Ruin |
XVI. The Tower |
King of spades |
Immediately lose all wealth and real property. |
| Skull |
XIII. Death |
Jack of clubs |
Defeat dread Wraith or be forever destroyed. |
| Star |
XVII. The Star |
Jack of diamonds |
Immediately gain a +2 inherent bonus to one ability score. |
| Sun |
XIX. The Sun |
King of diamonds |
Gain beneficial medium wondrous item and 50,000 XP. |
| Talons |
Queen of pentacles |
Ace of clubs |
All magic items you possess disappear permanently. |
| Throne |
Four of staves |
King of hearts |
Gain a +6 bonus on Diplomacy checks plus a small keep. |
| Vizier |
IX. The Hermit |
Ace of diamonds |
Know the answer to your next dilemma. |
| The Void |
Eight of swords |
King of clubs |
Body functions, but soul is trapped elsewhere. |