| Climb DC |
Example Surface or Activity |
| 0 |
A slope too steep to walk up, or a knotted rope with a wall to brace against. |
| 5 |
A rope with a wall to brace against, or a knotted rope, or a rope affected by the Rope Trick spell. |
| 10 |
A surface with ledges to hold on to and stand on, such as a very rough wall or a ship's rigging. |
| 15 |
Any surface with adequate handholds and footholds (natural or artificial), such as a very rough natural rock surface or a tree, or an unknotted rope, or pulling yourself up when dangling by your hands. |
| 20 |
An uneven surface with some narrow handholds and footholds, such as a typical wall in a dungeon or ruins. |
| 25 |
A rough surface, such as a natural rock wall or a brick wall. |
| 25 |
An overhang or ceiling with handholds but no footholds. |
| |
A perfectly smooth, flat, vertical surface cannot be climbed. |
| Concentration DC1 |
Distraction |
| 10 + Damage dealt |
Damaged during the action.2 |
| 10 + half of continuous |
Taking continuous Damage during the Damage last dealt action.3 |
| Distracting spell's save DC |
Distracted by nondamaging spell.4 |
| 10 |
Vigorous motion (on a moving Mount, taking a bouncy wagon Ride, in a small boat in rough Water, belowdecks in a stormtossed ship). |
| 15 |
Violent motion (on a galloping Horse, taking a very rough wagon Ride, in a small boat in rapids, on the deck of a storm-tossed ship). |
| 20 |
Extraordinarily violent motion (Earthquake). |
| 15 |
Entangled. |
| 20 |
Grappling or pinned. (You can cast only spells without somatic components for which you have any required material component in hand.) |
| 5 |
Weather is a high wind carrying blinding rain or sleet. |
| 10 |
Weather is wind-driven hail, dust, or debris. |
| Distracting spell's save DC |
Weather caused by a spell, such as Storm Of Vengeance.4 |
1 If you are trying to cast, concentrate on, or direct a spell when the distraction occurs, add the level of the spell to the indicated DC.
| Item |
Craft Skill |
Craft DC |
| Acid |
Alchemy1 |
15 |
| Alchemist's Fire, smokestick, or tindertwig |
Alchemy1 |
20 |
| Antitoxin, sunrod, tanglefoot bag, or thunderstone |
Alchemy1 |
25 |
| Armor or Shield |
Armorsmithing |
10 + AC bonus |
| Longbow or shortbow |
Bowmaking |
12 |
| Composite longbow or composite shortbow |
Bowmaking |
15 |
| Composite longbow or composite shortbow with high Strength rating |
Bowmaking |
15 + (2 × rating) |
| Crossbow |
Weaponsmithing |
15 |
| Simple melee or thrown weapon |
Weaponsmithing |
12 |
| Martial melee or thrown weapon |
Weaponsmithing |
15 |
| Exotic melee or thrown weapon |
Weaponsmithing |
18 |
| Mechanical trap |
Trapmaking |
Varies2 |
| Very simple item (wooden spoon) |
Varies |
5 |
| Typical item (iron pot) |
Varies |
10 |
| High-quality item (bell) |
Varies |
15 |
| Complex or superior item (lock) |
Varies |
20 |
1 You must be a spellcaster to
| Attitude |
Means |
Possible Actions |
| Hostile |
Will take risks to hurt you |
Attack, interfere, berate, flee |
| Unfriendly |
Wishes you ill |
Mislead, gossip, avoid, watch suspiciously, insult |
| Indifferent |
Doesn't much care |
Socially expected interaction |
| Friendly |
Wishes you well |
Chat, advise, offer limited help, advocate |
| Helpful |
Will take risks to help you |
Protect, back up, Heal, Aid |